The idea of the Masquerade as a massive conspiracy that keeps vampires hidden remains a great one. Finally, Galeb hails from Ventrue and tends to play the heavy. Emem is a Toreador that’s the social and political animal of the bunch. Leysha is the most interesting of the bunch, a Malkavian who has visions and is seen as an outcast because she spent time in a mental institution. Players will become a trio of operatives for the Boston Camarilla, all reacting to an unprecedented Code Red situation. The title is narrative-heavy and mixes exploration with an interesting take on skill checks. The game is also on the Nintendo Switch, the Xbox Series X and S, the PlayStation 5, and older consoles from Sony and Microsoft. Vampire: The Masquerade – Swansong is developed by Big Bad Wolf and published by Nacon. Boston’s nightwalkers are in big trouble and the efforts of three characters might not be enough to save them. Incendiary bullets, carefully planned raids, and vampires caught out because their own networks aren’t as reliable as they thought. Leysha is a little clueless for a hundred years old vampire, even after she passed every skill check in this area and harvested more than enough information to understand what the threat is. I also walk around some more, extracting information from the various officers around and examining the wounds on a very dead vessel. This allows me to spend some of my regain power to activate a vision that suggests the Boston Court has bigger problems than it thinks. So I make the difficult decision to feed on a victim twice, which kills the policeman and increases the wider suspicion level. But the hunger, amplified by some environmental cues, is still there and that puts the Malkavian on a knife’s edge, in danger of exposing herself and unraveling the wider Masquerade. I’ve already found a safe zone, a little room tucked out of the way, and fed on one of them once. Leysha is hungry, which is a bad situation for a vampire to be in while moving through an apartment filled with very squishy human policemen.
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